Uncharted 4: A Thief’s End debuted in 2016 and, according to Naughty Dog, marked the end of Nathan Drake in gaming – but it seems the adventurer can’t really retire. Subsequently, Uncharted: Legacy of Thieves Collection was released for PS5 in early 2022, and now it’s time for the collection to appear on PC.
The occasion is unprecedented and worth celebrating: it’s the first time a game from the franchise is coming to PC. But will port compilation, with Uncharted 4 and Uncharted: The Lost Legacy, has the caliber to win over a new and demanding audience? This is what we will see next in the analysis MeuPlayStation!
Remembering that the grade is given based on the grade port from Uncharted: Legacy of Thieves Collection on PC — it does not include plot, gameplay mechanics and other aspects. To see an analysis on top of these factors, just click on the links below:
What was good just got better
The first version of the game impressed in several aspects, mainly in gameplay and stunning visuals of paradise scenarios – in this sense, the last generation of the console held a “strike”. The same goes for expansion.
Your remasters for PS5 they have made the experience even better as they now have 4K resolutions and an additional frame rate of 60 FPS. and the third lap here it is: now is the time for Uncharted: Legacy of Thieves Collection to have its final version on PC, with improvements to both the visuals and the gaming experience (mouse and keyboard).
Although there are occasional issues, which can be easily fixed in post-launch updates, Iron Galaxy Studios has done a great job on port. The version gives long-time fans enough reasons to play it again, as well as enough reasons for PC audiences to venture out with Nathan Drake and Chloe Frazer for the first time.
The computer used in the analysis was more than sufficient to track the adventurer’s travels in Ultra: a RTX 2070 Great, AMD Ryzen 9 3900X processor, 16 GB of RAM It is M.2 NVMe SSD — basic display hardware Loading be as short as possible.
The ultimate unexplored experience
ON port Uncharted: Legacy of Thieves Collection offers a few different graphics settings, which adjust themselves according to the needs of your machine. The package basically consists of DLSS (NVIDIA) and FSR (AMD), image scaling technologies that improve resolution without requiring much GPU processing. And there isn’t ray tracing in any of the options.
For a computer used in reviewON Balanced mode DLSS is the best choice. It was possible to get a resolution in QuadHD (2560 x 1440) with an average speed of 80/110 FPS. ON Ultra performance mode is also available, but only if you’re willing to sacrifice a lot of image quality for the extra frames per second — but it’s such a beautiful game that it’s really not worth it.
Performance of Uncharted: Legacy of Thieves Collection on PC is pretty solid, with framerates consistent from start to finish. However, it does not avoid tweaks in the sixth chapter of the fourth game, “Once a Thief…”.
There were sudden drops below 25 FPS in some parts of the auction, which disrupted the game. At one point the suffocation was so great that the title couldn’t handle it and eventually it closed on its own. However, of both collections, this is the only chapter with problems — so Iron Galaxy is easy to solve.
Due to the M.2 NVMe SSD, which is even quite similar to the PS5, it was also possible to achieve very fast loading times in Uncharted: Legacy of Thieves Collection on PC — around five seconds per screen transition. It’s not that different from Sony’s next-gen console, but if you’re using HD storage, you’re better off being patient and waiting.
Iron Galaxy Studios was also very competent in optimizing the shadows, textures and draw the distance (the distance at which objects are rendered on screen), although it doesn’t stray too far from what was shown in the PlayStation 5 version.
Even better gaming on mouse and keyboard
Overall, the mouse and keyboard provide an excellent experience in shooters — and Uncharted: Legacy of Thieves Collection on PC would be no different. After so many years with DualShock or DualSense in hand, saga enthusiasts can finally experience a new way to play the adventure. If you’re already a fan, this is the biggest reason to revisit the game on PC.
The possibilities with the new controls provide a very free dynamics of gameplay. Aiming is much more objective, and action is even more precise on the battlefield. In fact, it’s highly recommended that you play on the harder difficulty — because a keyboard and mouse make things so much easier.
For this analysis, for example, they were used from start to finish – and once the muscle memory was sharpened, headshots became easier. Of course, if you prefer conventional methods using Sony’s controls, that’s also possible, as Steam offers all the necessary support for that.
Uncharted: Legacy of Thieves Collection for PC: Is it worth it?
Quite frankly, yes, Uncharted: Legacy of Thieves Collection on PC is well worth it. ON port is competent and comes with improvements that justify the return of fans of the old guard, while trying to win over a new audience – although the absence of multiplayer is a little annoying, now even more so with the ability to use mouse and keyboard.
Although the main trilogy was not released for PC, both games in the collection are easily supported by their narratives – but, of course, there is some information that will be missing. If you’ve never been in contact with the franchise, this pack is a good choice — but you’ll be spoiled if you play the first three later.
Everything is well executed and the experience is quite solid, at least in the configuration in which the collection was analyzed. On modest hardware, the studio promised a minimum performance of 720p and 30 FPS.
Aside from the sixth chapter of the fourth game and some occasional bugs, Uncharted: Legacy of Thieves Collection on PC is well worth your time.
Perhaps the price of R$ 199.90 offered on Steam and the Epic Games Store is not very tempting for those who have already played it – but this is easily overcome in the period of promotions for both platforms.