God of War: Ragnarok: what is known so far about the game for PS4 and PS5 | Action games

God of War: Ragnarok is one of the most anticipated games of the year for PlayStation 5 (PS5) and PlayStation 4 (PS4), and is scheduled for release on November 9, 2022. Sony’s game produced by Santa Monica Studio brings the most new adventures of Kratos, the god of war, and his son Atreus in the midst of Norse mythology’s greatest battle. There have been some production issues and delays during its development, but now it needs little to get into players’ hands. God of War: Ragnarok is now available for pre-order in Brazil for R$349.90 on PS5 and R$299.90 on PS4.

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Check out everything about God of War: Ragnarok, the long-awaited sequel to Kratos’ adventure on PlayStation 5 (PS5) and PS4 — Photo: Playback/PlayStation Blog

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The title is a sequel to God of War, released in 2018 for PlayStation 4 (PS4) and 2022 for PC. The previous game brought back the classic Spartan fighting the pantheon of Greek mythology in an older version and with his rage a little more controlled. After becoming involved in divine affairs again, Kratos went on a long journey and encountered several references on his way to Ragnarok, which would become the central theme of the sequel. For players who haven’t finished the previous game yet, beware of spoilers about the next story:

Despite numerous rumors that God of War: Ragnarok would be pushed back to 2023 again, the game has been confirmed for November 9th, 2022. The release date was announced on July 6th along with a new trailer and the announcement of a collector’s edition of the game, which unfortunately is not available in Brazil . It is worth recalling that before the date was announced, some rumors indicated an internal delay compared to the original date, which would have been September 2022.

One concern for now is that the game has yet to be announced as having reached “gold” status, once development is complete and the disc is shipped for mass production. However, there’s still time as the previous game from 2018 reached gold status on March 22nd, just under a month before its April 20th release.

After the delay, God of War: Ragnarok is scheduled to be released in November — Photo: Reprodukcija/PlayStation Blog

Initially, God of War: Ragnarok was only planned for PlayStation 5 (PS5) and PlayStation 4 (PS4), with no information about a PC version. In recent years, Sony has increased its presence on PC by releasing several titles that were previously exclusive to PlayStation PC consoles. The first God of War launched for PC in early 2022 and became the company’s biggest release on the platform, according to the website. SteamDBfollowed by the recent Spider-Man Remastered.

Some of Sony’s heavyweight titles have already had PC versions announced, such as Marvel’s Spider-Man: Miles Morales and the recent remake of The Last of Us Part 1. However, it is not known what the company’s criteria are for deciding whether or not to release a title on PC. Some games released on PC appear to have PlayStation-exclusive sequels planned, such as Horizon: Forbidden West, Marvel’s Spider-Man 2, and God of War: Ragnarok. There is a possibility that Sony is just planning to lure users with its franchises to attract new users to PlayStation consoles, with no intention of releasing sequels on PC.

It is not yet known whether God of War Ragnarok will be released for PC, but it is initially planned only for PS5 and PS4 — Photo: Reprodukcija/PlayStation Blog

The story of the new game takes place several years after the events of the previous game and users will be able to notice that Atreus has grown a lot. Kratos and his son will have to bear the consequences of their previous journey, like the enemies they made along the way. Freya became the sworn enemy of the God of War after he killed her son, and Thor will also settle for the death of his half-brother. Also, the fact that Atreus is Loki puts him right in the middle of the events of “Ragnarok”.

An event in Norse mythology, “Ragnarok” is a great battle between the gods that promises to destroy the world and bring about the end of time. In the game, Kratos and Atreus are already facing the harsh “Fimbulwinter”, a terrible winter that, according to legends, precedes the conflict. For the first time, users will be able to visit all nine kingdoms, while the original game only had six. The worlds of Vanaheim, Svartalfheim and Asgard will become available during the adventure.

In God of War: Ragnarok, Kratos and Atreus will have to deal with the consequences of their actions in the previous game and face Freya and Thor — Photo: Reproduction/PlayStation Blog

In terms of new features, God of War’s combat has received some very interesting ones, according to the game’s combat design chiefs Mihir Sheth and Denny Yeh. Players will still have the Leviathan Ax and Blades of Chaos from the previous games, but with new powers activated by the Triangle button called “Weapon Signature Moves”. The ax will have a Frost Awaken skill available that freezes enemies, while swords will have “Whiplash” that deals damage when burning enemies.

Shields have their functions balanced for different player styles and two new types have been added. The Dauntless Shield allows you to stun enemies and counterattack by parrying well-timed hits, while the Stonewall Shield will be able to absorb more damage and then unleash it as an attack on enemies. The designers also commented that during the game, areas that have already been traversed may get stronger enemies when revisited.

Kratos will have new types of abilities with his weapons in the game God of War: Ragnarok, as well as new types of shields — Photo: Reprodukcija/PlayStation Blog

In terms of difficulty, they stated that in higher weights there will be higher levels of aggression and lethality, but that it will be necessary to maintain focus in fights. The duo, who have a combined more than 17 years of franchise experience, said Kratos likes to “play with his food.” They see combat as something that should be fun, with lots of options and “new toys”, with the sequel’s combat system promising to surpass that of the previous game. We remind you that this information was exclusively revealed to the portal by the production Game Informer.

Accessibility features

Sony has made great strides in terms of accessibility in its latest games, and God of War: Ragnarok will continue that tradition. As with the previous God of War released for PC, users will find more than 60 accessibility options that make certain tasks easier to complete. There are options such as auto-running, different aiming and defense modes, auto-collecting items, auto-traversing hazards like chasms and climbing, with the ability to switch controls on the DualSense joystick.

The subtitle system has been improved with size options, background for better clarity, description of sounds and ambience, name of the character speaking in the scene and more. There will also be a high-contrast mode, where visually impaired players can choose specific colors to identify characters in the game and thus be able to follow the action. There will also be auxiliary functions for combat, aiming, puzzles, among others.

God of War: Ragnarok will have several accessibility options, such as a high-contrast mode to recognize characters by color — Photo: Playback/PlayStation Blog

The development of God of War: Ragnarok has had many ups and downs, with some difficulties caused by the quarantine period due to the Covid-19 pandemic. One of the reasons for the delay of the game in 2021 was related to Kratos’ voice actor, actor Christopher Judge, who had to undergo a series of surgeries and a rehabilitation process. He revealed that Santa Monica Studio decided to wait until he recovered before returning to the game.

The delays caused a lot of tension between the studio and fans of the franchise, to the point where some users harassed the developers on their social networks demanding a date. Scene producer Estelle Tigani received sexual messages on her Twitter account, which angered producer Cory Balrog. He dismissed those responsible in a post in which he defended the developers’ efforts and ended by saying, “Show some respect.”

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